《奥古捕鱼》3D 千炮捕鱼 上线

作者:雨辰 发布于:2017-12-9 22:41 Saturday 分类:遇到的一些问题

https://play.google.com/store/apps/details?id=com.jjworld.fishing 扫码下载

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标签: Unity3D-Editer Unity3D-Shader

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unity UnityEngine.dll 源代码

作者:雨辰 发布于:2017-12-7 14:46 Thursday 分类:Unity3D

https://github.com/MattRix/UnityDecompiled/tree/master/UnityEngine

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标签: Unity3D-Editer Unity3D-Shader Unity3D unity

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Unity Editor 查找替换 Material材质球

作者:雨辰 发布于:2017-10-17 19:46 Tuesday 分类:Unity3D

using UnityEngine; using UnityEditor; public class ShowMaterialUsePrefab : EditorWindow { private static Material _material; private static bool isChangeMaterial = false; private static Material _changeMaterial; //window菜单下 [MenuItem("Window/查找材质球引用")] private st...

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标签: Unity3D-Editer

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Unity Editor 替换 UISprite 引用 Altas

作者:雨辰 发布于:2017-10-17 19:45 Tuesday 分类:Unity3D

using UnityEngine; using UnityEditor; using System.Collections.Generic; /// <summary> /// 根据鼠标点中的对象批量修改所有精灵 图集,脚本位于Editor文件夹 /// </summary> public class ChangeAltasWindow : EditorWindow { private static bool isChangAltas = false; private static int altCount = 1; ...

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标签: Unity3D-Editer

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Unity Editor 替换UILabel 引用的Font

作者:雨辰 发布于:2017-10-17 19:43 Tuesday 分类:Unity3D

using UnityEngine; using UnityEditor; /// <summary> /// 根据鼠标点中的对象批量修改所有UI字体脚本,脚本位于Editor文件夹 /// </summary> public class ChangeFontWindow : EditorWindow { //是否改变当前字体 private static bool isChangFont = false; //是否改变引用字体库 private static bool isChangFontLibrary = f...

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标签: Unity3D-Editer

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NGUI 导出图集原图

作者:雨辰 发布于:2017-10-10 19:41 Tuesday 分类:Unity3D

UIAtlasMaker.cs //---------------------------------------------- // NGUI: Next-Gen UI kit // Copyright © 2011-2015 Tasharen Entertainment //---------------------------------------------- using UnityEngine; using UnityEditor; using System.Collections.Generic; using System....

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标签: Unity3D-Editer Unity3D

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C# 执行bat

作者:雨辰 发布于:2017-9-22 11:30 Friday 分类:DOS

Process proc = null; try { string targetDir = Application.dataPath.Substring(0, Application.dataPath.IndexOf("Assets")); proc = new Process(); proc.StartInfo.FileName = targetDir + "bundle_run_copy.bat"; proc.StartInfo.Arguments =...

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标签: Unity3D-Editer DOS

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TweenText 支持千位分隔符

作者:雨辰 发布于:2017-8-22 19:59 Tuesday 分类:Unity3D

using UnityEngine; using System; using System.Collections; using System.Collections.Generic; using System.Globalization; /// <summary> /// Tween the widget's depth. /// </summary> [RequireComponent(typeof(UIWidget))] [AddComponentMenu("NGUI/Tween/Tween Text")] public class Tw...

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标签: Unity3D-优化性能 Unity3D-Editer Unity3D

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